OpenStreetMap

andygates's Diary Comments

Diary Comments added by andygates

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Lowest & Prompt Services

Die spamwhore die.

Experience

That's horrible to hear. You could use it as an opportunity to "make lemonade" maybe, get a bit in the local rag about how cool OSM is and how sheepish the police are now they've said sorry (hint hint).

One Thousand Miles Later

Aha... will do!

Threading is a natural method of hair removal

Die spammer, die in a fire.

Corpus Christi Insulation

We don't like spam.

KeepRight

Bridge works as a node as well as a way, so for trivially short bridges, you can just tag a junction node.

Round here, it's mostly culverts not bridges, but there are enough surprises to make it worth surveying. Anyway, it's one of keepright's least urgent complaints (you can turn off the complaints you see in the tick-boxes on the left of the KR window).

doing imaginary cities

I was thinking about this recently, on holiday with a bunch of deep Tolkien nerds - could you do an Open Middle Earth Map (subject to pesky copyright)? Yes, you could -- but absolutely *not* on the main site! You'd have to set up a separate server running the OSM software, and your own planet file.

The software's open-source so I'm pretty sure there is no restriction on using it. If you're strong in the ways of the nerd, I'd love to see it done. The OSM code is described from here: http://wiki.openstreetmap.org/wiki/The_Rails_Port

The Power!

I'd say so, yes (Tom's point with the original London KML was to show how many of these microgenerators there are). The generator:output subtag might come into use here: a renderer could choose to hide or display smaller-scale generators as appropriate.

Imagery Wins Over GPS?

Imagery never catches ground-level detail like turn and vehicle restrictions, so boots (or tyres) on the ground are always the best. And even the shiniest, spankiest WMS layers (in the UK that's the Ordnance Survey streetview) has its flaws: I've come across incorrect street names and recent developments in the past week, local to where I was holidaying.

Time wasted?

If the old data is from NPE maps (source=NPE, or obvious big jaggy lines), it's a fair bet that it is shifted relative to the real world - NPE maps were large-scale and the geo-line-up-ness is often off by tens of metres. Good GPS data is better (and usually lines up near-perfectly with the Ordnance Survey data).

Surprised at low Pakistan mapping activity

For my part, the low-quality imagery made it less straightforward to jump in. Having just spotted that there's some fairly high-res stuff, I'm having a crack at it now.

Tidalflats: Renderer vs Tagging...

The marsh render is funny, it's transparent (and implicitly, it assumes land underneath) so it looks weird when drawn over water. I've been using natural=mud and natural=beach for mudflats and sandbars, with tidal=yes.

Still trying to understand how to place small village nodes

We have lots of small villages and clusters here in Devon. I use a lot of place=hamlet tags, either at the centre of density of the cluster, or at an obvious point on a road.

Some of these are really extended farmsteads (down here they used to be called "Bartons"), and some are really regions of villages, where that just isn't obvious to the eye. But it's better to have a tag with the name in place than to omit the tag for fear of being incorrect. :)

More Tivvy!

I've just checked Tagwatch: It really ought to be leisure=bandstand (there are 9 of them in the UK, no amenties) so I've changed the Tivvy one. No idea if it renders but *someone* will have a special musicians' edition...

Gallumphing through the mud

Well after I overdosed on 'bleak and magnificent' last winter, I'll leave you to Dartmoor then :) (man, I love how wikis work like this)

Just discovered "Keep right" - great error checking tool

Great little tool that, isn't it?

Starcross done

Yup, that was my bike-commute into town a few years ago! If you're cunning you can cut through Exeter and get as far as Tivvy up the Exe Valley, that's flat. Othrwise it's mad hilly :)