Changeset: 55037023
Fixed area of grass and trees
Closed by mapEditorMe
Tags
changesets_count | 26 |
---|---|
created_by | iD 2.5.1 |
host | https://www.openstreetmap.org/edit |
ideditor:walkthrough_progress | welcome;navigation;point;area |
ideditor:walkthrough_started | yes |
imagery_used | PDOK Luchtfoto Beeldmateriaal 25cm |
locale | en-US |
source | local knowledge |
Discussion
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Comment from eggie
Dit lijken me geen goede tags. Het bos zal van de kaart verdwijnen. Graag reactie.
Beter wellicht natural=tree op lossen nodes. Graag reactie. -
Comment from eggie
lancover=trees is not a tag for rendering in OSM.
Better solitary nodes with natural=tree or landuse = forest. Please reply. -
Comment from mapEditorMe
This piece of land is just grass with some trees around, if that would be a 'forest' every pair of trees would be a 'forest'. Instead a cover of grass and trees seems more accurate. It should be up to all the renderers how to render the area, mislabeling the area to fit only the OSM renderer seems to be a workaround to fix an issue with the renderer but breaks integrity of the data. I am no expert on OSM, but these trees are hardly to be called an forest and I would like advise on tagging these areas.
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Comment from eggie
Okay.. You are right.... it's not a forest. That's the reason I suggested to map solitary trees with the tag at a node. natural=tree like the trees at the northern part of the IJ-tunnel.
Thanks anyway for reply. -
Comment from mapEditorMe
Instead of mapping each single tree, mapping tree-rows will be sufficient? If so I will create a new commit with tree rows instead of hard to define areas.
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Comment from eggie
Sure.. if there is a line shape.. Why not ?
natural=tree_row :) -
Comment from mapEditorMe
Fixed in changeset 55058432
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Comment from eggie
Yep... I noticed... It's okay this way!
Rendering will last some time.
Ways (1)
Nodes (5)
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